Belated weekly update
I didn’t have much time for updates last week, but I decided to add a something from myself. First of all, I tried to sum up the most important info about the engine and the editor. This is for all the people who would like to try making some T3 maps but would like to know more about the design style, engine limitations, etc.
Then I wrote a small tutorial about making snow on your diffuse textures, since I’m working on a snowy environment lately.
Until next time,
P.
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